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After the Saints have transformed from a small town street gang to pop culture giants, they decide to take over another city called Steelport.



(lead writer), (as Jeff Bielawski) | 2 more credits »




Cast overview, first billed only:
Mayor Burt Reynolds (voice)
Johnny Gat (voice)
Viola DeWynter (voice)
Cyrus Temple (voice)
Default Player Voice (Male Voice 1) (voice)
Eddie 'Killbane' Pryor (voice) (as Rick Wasserman)
Pierce Washington (voice) (as Arif Kinchen)
Shaundi (voice)
Josh Birk (voice)
Zimos (voice)
Monica Hughes (voice)
Kia (voice)
Oleg Kirrlov (voice) (as Mark Allen Stuart)


Two years after the Ultor Corporation's destruction, the 3rd Street Saints have turned their street gang into a media empire, becoming icons and household names across the world, with their own energy drink, Japanese commercials, toys, a large fanbase, and a movie deal in the works. However, when the Saints' leader (usually referred to simply as "the Boss") and two lieutenants, Shaundi and Johnny Gat, attempt to rob a bank as a publicity stunt, the bank tellers unexpectedly start shooting back. The police, who they had paid off beforehand subsequently intervene and arrest the Saints. The Saints' leaders are shortly released to the man who owned the targeted bank, Phillipe Loren, the leader of a criminal organization known as "the Syndicate;" on his private jet, Loren offers to let the Saints live if they turn over most of their earnings. The Saints' leaders refuse and break out, but Gat is seemingly killed as the Boss and Shaundi escape via parachute. Upon landing, the Boss and ... Written by zachcstubbs

Plot Summary | Plot Synopsis


Strap It On


M | See all certifications »

Parents Guide:





Release Date:

15 November 2011 (USA)  »

Also Known As:

Saints Row 3  »

Company Credits

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Technical Specs

Sound Mix:

(playstation 3 version)| (all versions)


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Did You Know?


THQ had announced plans for a big massive expansion pack for Saints Row: The Third titled "Enter the Dominatrix" which was planned to be released in late 2012. However due to time constraints and THQ's bankruptcy, it was later merged with Saints Row IV and made a full sequel. See more »


Before Viola Dewiynter joined the Saints she wore white glasses on her head, and her sister Kiki wore purple ones. After Viola became a Saint she wore the exact purple ones her sister wore. See more »


Kinzie Kensington: I could have been at home on my computer, but noooo... someone suggested that I "grow as a person".
See more »


References Team Fortress 2 (2007) See more »


Saints Row The Third
Written by Malcolm Kirby Jr.
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User Reviews

At last, Saints Row is not a GTA knock-off anymore.
2 December 2011 | by See all my reviews

In an era where video games are all about realism, immersion and emotion, this title is a breath of fresh air.

If GTA: San Andreas, Just Cause and Bootsie Collins had a retarded albino child, his name would be Saints Row: The Third. The game doesn't take itself seriously and it makes it pretty clear from the get-go. It pokes fun at itself, other games, movies and pop culture as a whole.

You are the boss of The Saints. In the last few years, the gang has become something of an international multimedia phenomenon but things go south when The Syndicate, a rival crime ring, appears in the picture. Your job is to lead the Saints into conquering the city of Steelport and take revenge on the Syndicate.

There's not much to tell about the story. For all intents and purposes, the plot in this game is just secondary. It's an excuse to let you blow stuff up and pimp your ride. This, however, doesn't feel like a flaw at all. It works because it's understood that the game is just about having a good time.

The signature feature of the game is the pure wackiness of it. Almost everything in this strange world is extremely exaggerated, quirky and bizarre. You'll be meleeing with dildos, riding gimp-drawn carriages, flying planes, engaging into gunfights while free-falling from said planes and customizing your character to look like an indigo-skinned, psychotic, murderous, pimp-hat-wearing Asian clown with a British accent to boot.

The gameplay itself is very arcade-ish, but that's not necessarily a bad thing. Combat and driving are both easy to pick up and not frustrating at all, even if they may feel a bit unchallenging at times. The main mission is not very long and it has two endings that you can see one after the other if you so choose. Like with most sandbox games, most of the content is in the form of numerous side-missions, challenges and free-roaming events. These are plentiful, if a bit repetitive, and involve different mini-games, some more entertaining than others (insurance fraud is the best thing ever!).

Aesthetically, the game has a very distinct style which reflects the whole weirder-than-weird theme. Everything is over-the-top, from clothing to haircuts to weapons. The amount of customization you can mess around with is big. I don't think I've seen another game with so many sliders at character creation screen and that's always a plus in my book. The graphics look just a tiny bit dated, but if you run with everything in high (which doesn't take too much of a rig at all) you get to see some pretty landscapes and details. Worth noting, the voice acting is more than decent. There's a variety of voices for your main character, three female and three male, if I recall, all with fully-scripted acting, which really takes customization to a whole new level. If everything else fails, you can even be a toilet. Yes. A toilet.

The maxim that's written all over Saints Row: The Third is that games are supposed to be fun. That's it. There's no pretense to shock you, make you connect with the characters or come out of it a better person through a meaningful message. This is about shooting hookers in the face and laughing at the pimp that only speaks through auto-tune.

While pure in its premise, a game exclusively focused on self-indulgent fun, ironically enough, might leave some people with a bitter aftertaste.

After a couple of hours, I had a hard time playing through it. A game being 100% about amusement is great. I'm all for it, and, on paper, it sounds delicious. Sadly, I'm so used to games like GTA, L.A. Noire or Monkey Island (!) that it's hard to just forget about the more serious aspects of playing video games and enjoy the ride. It just feels *too* random. I like the compelling plot and the deep characters. I like the challenging and innovative gameplay. I like the unique setting and creative mechanics. Saints Row: The Third doesn't have any of these because it doesn't have to. It's not what the game is about. All of these elements would detract from the simple, mindless joy that tries to sell.

Overall, it's an honest, decent open-world action game. At the very least, it has some pretty fun missions and unique moments that will put a smile on your face and that's enough to warrant a playthrough. If you're able to approach it loosely, you'll have heaps of fun with its action-packed sequences and quirky humor. However, if you're looking for a 'serious' game that's deep in plot or rich in innovation, better keep shopping.

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