Tired of his mundane life, Mikado Ryugamine decides to move to Ikebukuro, a district in Tokyo, when a friend invites him. With everything from invisible gangs to rumored beings, Ikebukuro is full of connected mysteries where people's pasts intertwine with the present.
Johnny Yong Bosch,
A Japanese businessman, captured by modern-day pirates, is written off and left for dead by his company. Tired of the corporate life, he opts to stick with the mercenaries that kidnapped him, becoming part of their gang.
In Tokyo, an impenetrable field known as "Hell's Gate" appeared ten years ago. At the same time, psychics who wield paranormal powers at the cost of their conscience also emerged. Hei is ... See full summary »
Believing in humanity and order, policewoman Akane Tsunemori obeys the ruling, computerized, precognitive Sibyl System. But when she faces a criminal mastermind who can elude this "perfect" system, she questions both Sibyl and herself.
They are neither plants nor animals. They differ from other forms of life such as the micro-organisms and the fungi. Instead they resemble the primeval body of life and are generally known ... See full summary »
In the year 1711, a group of alchemists are granted an elixir of immortality, with the stipulation that they must kill each other until there can be only one. The now-immortal group unanimously decides it wasn't worth it and destroy the elixir; but one of them, Slizard Quates, starts to kill off his fellow immortals. To reduce the risk of Quates tracking them all down, the group separates and goes their separate ways. Neither of them crosses paths again till 1930, Manhattan, when Quates manages to create a new elixir of immortality. However, he loses it and it ends up going around town, taken to be a bottle of alcohol and unknowingly drunk by many residents. The drinkers of this new elixir include Isaac and Miria, an eccentric pair of thieves; the Gandor brothers, a Mafia family; and their associates in the Camorra, the Martillos (who employ some of the original immortals). Now, not only are a new group of immortals created, but the simmering criminal underworld is about to explode. Written by
Q. Leo Rahman
In the "Baccano!" comic, Slizard's elixir is imperfect and grants only long life; anyone who takes it will age, and eventually die. In the anime, the elixir has no defect and grants pure immortality and eternal youth; the third episode however alleges that Slizard had earlier created an imperfect version in his experiments. See more »
A multi-strand tale of mobsters and alchemy, 'Baccano' is the 16
episode story of a colourful cast of characters on the other side of
the law (including hit men, gangsters, socialites, robbers and well, an
alchemist or two) whose lives change over the course of three years
(1931-1933) as they deal with the likes of a turf war, gangland
murders, an elaborate train heist and the convergence of 'immortals'
seeking the means to produce an elixir of eternal life. And that's just
a quick skim! A fun and distinct period romp, 'Baccano' is told in a
manner akin to 'Rashomon': jumping between different characters and
times and seeing their effects on the story, and given our diverse
cast, this equals a lot of possibilities. The train is the main
anchoring point, and where most of the story takes place, but we cut
back to prior years to help inform characters, as well as the bigger
narrative of the show, which deals with immortals, alchemy and their
ongoing battle. Despite all this though, the show is for the most part
a drama with comedic elements (mainly in the form of cosplaying thieves
Issac and Miria), and not a big whizzbang fantasy or action show. In
fact, this would make a great beginner's anime, given how restrained it
actually is and not using a lot of the 'eccentricities' that the form
has become notorious for. If the West produced mature dramatic animated
series, this is how I imagine it would look.
Animation is solid, sleek and dynamic without being hyperactive, the
voice work is good despite some accents, and the 30s setting allows for
some really neat recreations of the contradiction that was 30s America:
really gorgeous skyscrapers and trains versus very dingy warehouses,
dark speakeasys and slummy neighbourhoods. The large group of
characters are also by and large rather likable and fun, even if they
are slightly stock mafia archetypes, with special note going to the
aforementioned Issac and Miria. They are such wonderfully charismatic
and energetic goofballs yet not so much so they clash with the darker
As far as complaints, I really can't offer much, except that having a
big cast does mean some of them, as well as certain plot threads, are
not fully tied up by the end, yet their introductions make them feel
more important than they actually turn out to be. Plus, the returning
immortals angle is not explored as much as you would think, with really
only one episode being the focus and then a quick cap off at the end. I
wish they did delve a little more into their lives and what the effects
of living so long do to different people. However, the rest of the show
is so engaging that it didn't become too big an issue.
In the end, 'Bacanno' was a neat little surprise. It's not 'FullMetal
Godfather' as one may be lead to think at first, but it's an exciting
and often lively romp through the unlikely blend of mob and magic. Not
sure about anime because of all the fanservice, kawaii and ADD action?
Give this a shot ya mug.
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