The toys are mistakenly delivered to a day-care center instead of the attic right before Andy leaves for college, and it's up to Woody to convince the other toys that they weren't abandoned and to return home.
In order to power the city, monsters have to scare children so that they scream. However, the children are toxic to the monsters, and after a child gets through, 2 monsters realize things may not be what they think.
In a distant, but not so unrealistic, future where mankind has abandoned earth because it has become covered with trash from products sold by the powerful multi-national Buy N Large corporation, WALL-E, a garbage collecting robot has been left to clean up the mess. Mesmerized with trinkets of Earth's history and show tunes, WALL-E is alone on Earth except for a sprightly pet cockroach. One day, EVE, a sleek (and dangerous) reconnaissance robot, is sent to Earth to find proof that life is once again sustainable. WALL-E falls in love with EVE. WALL-E rescues EVE from a dust storm and shows her a living plant he found amongst the rubble. Consistent with her "directive", EVE takes the plant and automatically enters a deactivated state except for a blinking green beacon. WALL-E, doesn't understand what has happened to his new friend, but, true to his love, he protects her from wind, rain, and lightning, even as she is unresponsive. One day a massive ship comes to reclaim EVE, but WALL-E, ...
Ground paths in the Axiom are color-coded; light blue for humans, white for robot workers, red for stewards. See more »
The satellites over Earth appear to be standing still when the scout ship smashes through them (if they were moving at orbital speeds, such impact would have vaporized both them and the ship). However, standing satellites would fall down to Earth in a matter of minutes. But even if they were moving properly, such low orbits would've decayed in a matter of decades (let alone 700 years) due to atmospheric friction, solar wind, and interaction between satellites themselves. The only explanation is that all the satellites constantly support their positions with engines, but they appear to be defunct, and it's not likely that so many of them could still operate after 700 years. See more »
Voice in commercial:
Too much garbage in your face? There's plenty of space out in space! BnL StarLiners leaving each day. We'll clean up the mess while you're away.
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In the international versions, additional credits with dubbing information are shown after the main credits, during which Wall-E turns different objects into cubes of garbage. At the end, two gigantic Wall-A robots collide in the front of the screen. See more »
Who says popular films can't be art? "WALL·E" is magical
Who says popular films are not and cannot be art? If anything is proof that popular films can be of a stunningly high quality, the beauty of the animation, writing, music, and sound design in "WALL·E" is it. "WALL·E" eclipses even Andrew Stanton's "Toy Story" and "Toy Story 2" in the Pixar pantheon, is perhaps Pixar's best film to date and, call me crazy as I've just seen it, a contender for the title of best animated film, period.
"WALL·E" is everything we've come to expect from Pixar and more- colorful, vibrant, imaginative, exciting, involving, beautiful, and most importantly a film with interesting, involving characters. Sure, WALL·E is adorable, and as much credit as the animators get for that, this film would be nothing without Stanton's screenplay, which features very little dialogue but is still notably intelligent and surprisingly subtle, making a refreshing change from the 'go green' campaigns we're all so used to. Does "WALL·E" have a message? Sure, but it's an important message and it is delivered subtly and beautifully.
"WALL·E" operates on two levels (and works spectacularly well on both). It is a majestic science fiction epic like we haven't seen in a couple of decades and it is a genuinely touching and never cheap romance. "WALL·E" will never get points for originality but it doesn't exactly need them because the homages to great films and figures of the past- Chaplin, Keaton, Tati, the Marx Brothers, "2001: A Space Odyssey" (this one is particularly spectacular), "Close Encounters of the Third Kind" are actually homages and not ripoffs. "WALL·E" is a wonderful tribute to a bygone cinematic tradition (well, two or three of them actually).
The social commentary in "WALL·E" is sobering because it's never overbearing and most importantly because we see the world through machines, machines who feel more about Earth and life than the humans do. The depiction of humans on the ship could have been incredibly offensive, cheap, and tasteless in concept but the execution here is absolutely perfect.
What is most surprising about "WALL·E" is how sad it is. Not even in the 'how will they get out of this, oh I feel so sorry for them' way "Finding Nemo", a previous Stanton effort, is, but in a truly melancholy sense. The early portion of the film maintains all the playfulness of a Jacques Tati film but also evokes a striking and powerful feeling of loneliness. It's a brilliant introduction to WALL·E, given that the rest of the film is too wacky to bother with long scenes focused entirely on character, and works beautifully with the ugly yet beautifully-rendered future Earth, a barren wasteland filled with nothing but garbage, a seriously resilient cockroach being WALL·E's only companion before EVE shows up, but I won't go into the story- it's best you see it unfold for yourself.
From the entertaining shorts shown before the film to the memorable characters, locations, and animation we have come to expect, Pixar films are now event cinema, and they have outdone themselves with "WALL·E". This film is spectacular, majestic, touching, involving, and achingly beautiful. Most importantly, however, it is perfect entertainment. I may be saying this too soon, but I don't think I have ever seen an animated film that has satisfied me more than "WALL·E", and 2008 is going to have to work hard to keep this from being the top film of the year, which it most certainly is at the moment.
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